Bleeding
Damage pressure over time
Treat bleed as a pressure label until level, duration, and immunity text are extracted.
Use this page to keep status plans honest while exact duration, immunity, and equipment interactions are still being extracted.
These effects are useful planner labels. Exact strength and duration should stay source-checked before becoming formulas.
Damage pressure over time
Treat bleed as a pressure label until level, duration, and immunity text are extracted.
Burn-style route signal
Keep fire damage and interaction claims source-backed before adding exact formula language.
Cold route and Snow Highlands context
Use this for ranged or ice-route planning, then verify current duration details.
Utility and burst-planning signal
Do not assume stun, damage, or chaining behavior without a current source check.
The Build & Boss Planner uses status planning as a qualitative input. A player who can keep damage-over-time, slow, or utility effects active should rate the plan higher than a build that only hopes for raw damage, but this launch page does not pretend to know every duration or boss resistance.
Exact level, duration, equipment interaction, and immunity claims belong in this page only after a current source pass. Until then, status language should help players ask better build questions without turning incomplete data into fake certainty.
After stat extraction improves, each effect can link to weapon examples, boss caveats, and planner presets. For launch, use the stats page for formula boundaries and the weapons page for role-first routes.
Keep duration, damage, and scaling assumptions separate from verified facts.
WeaponsCompare mage, ranged, and melee routes with visible confidence labels.
BossesUse readiness checks before assuming an effect will solve a boss route.